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Witcher 3 Werewolf Regen Too Fast



  1. Witcher 3 Werewolf Killing
  2. The Witcher 3 Werewolf Tips
  3. Witcher 3 How To Beat Werewolf
  4. Witcher 3 Stop Werewolf Health Regen

Wild at Heart

(Image of Quest Giver)
LocationBlackbough
Suggested Level7
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Previous Quest??


Wild at Heart is a Secondary/Side Quest in The Witcher 3: Wild Hunt.
'While muddling around the well-shaded village of Blackbough, Geralt happened across a notice. It stated a hunter named Niellen was looking for any help he could get in finding his wife, who had disappeared in the nearby woods a few days earlier. Geralt, already deep in a search-and-rescue vein, decided to help find the woman. '

Wild at Heart Objectives

  • Use Swallow + ThunderBolt potions and AXII sign. When Werewolf is stunned from AXII do around 5 heavy attacks so that AXII has time to recharge and stun it a.
  • Preperation: Put Cursed Oil your silver sword and put a protective barrier on yourself. Potions I reccomend are Swallow for HP regen and Thunderbolt for when you burst down the Werewolf. Using grenades other than silverdust will just get yourself killed because he's too fast. If you want to be able to see everything better pop Cat for night vision.

The Witcher 3: Wild at Heart Go to the notice board in Mulbrydale to start this quest, which will then send you in search of a Niellen in the village of Blackbough.

  1. Talk to the hunter named Niellen.
  2. Ask the neighbors about Hanna.
  3. Search for signs of Hanna in the woods using your Witcher Senses.
  4. Find the werewolf lair using your Witcher Senses.
  5. Search the werewolf's lair.
  6. Defeat the werewolf.


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Rewards

  • 45 xp
  • Niellen's Key - opens chest in Isolated Shack with Diagram Shiadhal's Armor, 45 crowns, Hunting Trousers, Crossbow

Deepclock 1 11 2.

Walkthrough

Locations: Crow's Perch, Blackbough, Isolated Shack
Characters: Niellen, Margaret, Glenna, Blacksmith, Hanna
Enemies: Nekker, Wolf, Bear, Werewolf
Pick this up from the notice board in Crow's Perch, with a note from a man called Niellen whose whife Hanna has gone missing. He can be found in the village of Blackbough, and when you speak to him he will tell you about his worries. During your conversation, Niellen's sister in law Margaret will approach and comment that Hannah was friends with the butcher's wife, Glenna.
You should now go around the village asking about Hannah. You should talk to Glenna who says that the girl was probably killed by wolves. Then approach the blacksmith and his children will reveal they saw Hanah going towards the woods with another woman.
Continue your investigation by entering the northern woods yourself and walk towards the objective point fighting off nekkers and wolfs in the area. Once you reach a corpse surrounded by wolves, and when you've defeated them, Margaret will approach you and offer to double your reward if you drop the investigation. You can

  • Agree to stop, be rewarded 55 crowns from Margaret, then return to Niellen and lie, then get an additional 10 crowns.
  • Fool Margaret: Agree to stop, be rewarded 55 crowns from Margaret, then continue to complete this quest.


If you refuse, Maraget will walk away. You can now continue your search, and soon discover Hana's mutilated body. Use your Witcher Senses to note a nearby dog has also been killed, and paw marks leading away, accompanied by a distinct smell. Follow the clues towards the Isolated Shack, where you will find written proof that there is a Werewolf about.
On the basement of the shack there are some caves, destroy the locked door and wait until night for the werewolf and some wolves to appear and attack you. Ghosttile 1 2 1. If you head into the cave in the day time the werewolf will be there and will attack you, but he will constantly heal himself and be impossible to kill. Once you have damaged the werewolf enough, a cutscene will play with Margaret interrupting you. She reveals that Niellen is the werewolf and that she has loved Niellen all along, and was aware of his true nature. She had brought her sister to this cave to have her see Niellen and fear him, but it had gone wrong and he had instead killed the woman. Niellen wants vengance for his wife, and threatens to kill Margaret. Mac or windows for copy editing. Geralt can chose to:

Fast
  • Stop Niellen from killing Margaret (kill him)
  • Let Niellen kill Margaret.


If you chose the latter, Niellen will then follow you outside and ask that you help him die, as he does not have the courage and cannot endure the pain. Kill him and the quest ends giving you Niellen's Key from his body. This key opens the chest in the house above the werewolf's lair.

Video Walkthrough


- JudasBlitzkrieg -

Notes & Trivia

  • Player notes, bugs, and trivia go here
Witcher 3 werewolf killing
Velen Secondary Quests
| A Dog's Life | | A Favor for a Friend | | A Greedy God | | A Towerful of Mice | | An Invitation From Keira Metz | | Ciri's Room | | Defender of the Faith | | Funeral Pyres | | Ghosts of the Past | | Magic Lamp | | Return to Crookback Bog |

Witcher 3 Werewolf Killing

The Witcher wiki now has a light themed alternative for the wiki skin. To check it out, go to Special:Preferences, then choose the 'Appearance' tab and click on the radio button next to 'Hydra'.

If you find hair on your sheets in the morning, if despite last evening's ablutions you pick bits of meat of suspicious origin from your teeth, these may be signs that you are a werewolf. Contact a witcher as soon as possible. And do not forget to pay up front.

Werewolves are species of therianthropes (humans who can take the form of animal or hybrid as a result of the curse or genetics), they can transform into half-man/half-wolf.A werewolf called Otto Dussart was spared by Geralt because he kept his human senses even in the form of a wolf and did not kill people. (Season of Storms)

I looked for the words 'Witcher urgently needed'. And then there'd be a sacred site, a dungeon, necropolis or ruins, forest ravine or grotto hidden in the mountains, full of bones and stinking carcasses. Some creatures which lived to kill, out of hunger, for pleasure, or invoked by some sick will. A manticore, wyvern, fogler, aeschna, ilyocoris, chimera, leshy, vampire, ghoul, graveir, were-wolf, giant scorpion, striga, black annis, kikimora, vypper. so many I've killed.
— pg(s). 116,'The Voice of Reason 4', in the collection The Last Wish(UK edition)
— pg(s). 148,'The Voice of Reason 4', in the collection The Last Wish(US edition)

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Notable werewolves[edit | edit source]

The Witcher 3 Werewolf Tips

In The Witcher 3: Wild Hunt[edit | edit source]

Werewolves
Details
Cursed ones
Variations
Ulfhedinn, Berem
active at night, especially during the full moon
Vulnerable to
Moon dust
Devil's puffball
Cursed oils
Igni
can call for wolven reinforcements
Loot
Werewolf hide
Werewolf mutagen
Werewolf saliva

Monster introduction by CDPR:

Neither animal, nor man, the Werewolf takes the worst from both species: the bloodlust and primal nature of a wolf, and the ruthlessness and cruelty of a human. One becomes a Werewolf as a result of a curse thrown by a witch -- the change itself is uncontrollable and unwilling. A man who transforms back to his human form can’t usually remember the atrocious acts committed as a werewolf.
Werewolves are creatures of the night and they are especially active during the full moon. They usually go hunting alone, as there rarely is an opponent that can match their strength, agility and fast health regeneration. If a Werewolf actually encounters an enemy that has equivalent strength and can fight a fair fight, the creature can call for wolven reinforcements that will come to its aid. A good way of dealing with werewolves is a sword covered with oil to combat cursed creatures, or a Silver Bomb that will temporarily block the creature’s regenerative power.

Bestiary entry[edit | edit source]

Wolves aren't as bad as they're made out to be. Werewolves, though — they're every bit as bad and worse.
— Elsa Vilge, archer
Werewolves are creatures with both men and wolves inside them. When in beastly form, they take the worst traits of each: the wolf's drive to kill and hunger for raw flesh and the man's cruel and calculating intelligence. A werewolf's condition comes about through a curse, and the transformations happen outside his conscious control. When he reverts to human form, he has no memory of his deeds — otherwise he would surely go mad and take his own life.
Werewolves are active at night, particularly when the moon is full. Though they hunt alone, when threatened they will summon wolves to aid them. Werewolves rarely feel the need to flee, for few adversaries put up much of a fight against them. They strike as swiftly as lightning with claws sharp as razors and regenerate any damage received in mere moments. When fighting werewolves a witcher should wield a blade covered in oil harmful to the cursed and have a large supply of Devil's Puffballs handy.
A werewolf's curse can at times be lifted, yet there is no universal, surefire method for doing this. A witcher seeking to undertake such a task must there equip himself with a great deal of patience – and sturdy armor.

Associated quests[edit | edit source]

In The Witcher 2: Assassins of Kings[edit | edit source]

Werewolves are among the opponents Geralt faces in the arena introduced in version 2.0 of The Witcher 2: Assassins of Kings, beginning with the seventh fight.

In the Enhanced Edition, a werewolf can be encountered in forest caves at midnight during the quest Crown Witness on Roche's path in Chapter III. His tale is told in a nearby book, Dorian's diary.

In The Witcher computer game[edit | edit source]

Werewolf
Details
Werewolves are lycanthropes, which means that they are shapechangers; humans transform into werewolves as a result of curses; the creatures lurk near human settlements
Immunity
They are resistant to steel and most effects
Sensitive to silver
Tactics
They attack with fury and like to be on the offensive, confident of their resistance to conventional weapons
Werewolf fur

In the game, the werewolf is not only a boss monster, but also the subject of a quest, Beauty and the Beast. It is up to our hero to determine the werewolf's true identity.

JournalBestiary Entry[edit | edit source]

'Baron Wolfstein buried his face in his hands. His heart was throbbing. Suddenly the scent of his wife's blood and the blood of his children intensified. The baron's body swelled as his muscles grew, his noble attire fell in tatters on the marble floor. 'My beloved, you. you are so hairy. You are a werewolf!' Bianca went pale. 'What about our love?' In reply she heard a terrifying roar.'
— Danielle Stone,



Location[edit | edit source]

Sources[edit | edit source]

Notes[edit | edit source]

  • In the Prologue, Lambert claims silver is best to use against werewolves, but the conversation does not result in a bestiary entry.
  • In Chapter I, an 'Old townswoman' will tell Geralt about werewolves in exchange for food. This results in a journal entry about Werewolf fur but no bestiary entry for the Werewolf monster.

Monsterbook[edit | edit source]

Developer CD Projekt's characterization of the werewolf taken from the monsterbook, which was enclosed with the Collectors Edition of the computer game The Witcher for Poland, Hungary and the Czech Republic:

At first, lycanthropes, including werewolves, were supposed to be ordinary, frequently encountered opponents in the game. When we realized that the curse of lycanthropy could be the basis for a fascinating story in the spirit of Sapkowski's tales, we decided to make the werewolf an unusual creature.

Witcher 3 How To Beat Werewolf

We were inspired by early drawings that depicted a lycanthrope with a large 'gut'. We immediately linked the creature to Vincent Meis, the tough commander of the City Guard, a middle-aged man with a well-developed 'beer-muscle'. New motifs were added to the story until it became a tale of a righteous law enforcer who uses the lycantrophy to fight crime more effectively. The werewolf must ultimately choose between being a masked (and fury) avenger or devoting himself to true love. Geralt can help him resolve this dilemma while proving that in addition to killing monsters, witchers are also good at lifting curses.

He drew a pouch from beneath his pillow and quickly counted out some ten-crown coins. One hundred fifty for yesterday's manticore. Fifty for the fogler he had been commissioned to kill by the headman of a village near Carreras. And fifty for the werewolf some settlers from Burdorff had driven out of hiding for him.

Fifty for a werewolf. That was plenty, for the work had been easy. The werewolf hadn't even fought back. Driven into a cave from which there was no escape, it had knelt down and waited for the sword to fall. The Witcher had felt sorry for it.


Gallery[edit | edit source]

  • Journal image

  • A sketch of the lykanthrope from which the werewolf was ultimately derived

  • The colors emphasize the monster's thick fur

  • The final concept drawing for the werewolf

  • Werewolf in The Witcher 2 Arena

  • Screenshot of gameplay demo at E3 2014 - Geralt vs werewolf

  • Werewolf new render

Witcher 3 Stop Werewolf Health Regen

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Witcher 3 Werewolf Regen Too Fast
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